It might be that via mechanics, the game encourage community play. There is something about the DC community players that they'll just "jump in", and it may be inherent to superhero MMO players as it reminds me somewhat of "City of Heroes" community - everyone was in it together. When I livestream other games, that never happens.There is something about the DC community players that they'll just "jump in", and it may be inherent to superhero MMO players as it reminds me somewhat of "City of Heroes" community - everyone was in it together. When I livestreamed World of Warcraft, that never happened. There has been dozens of times where someone watching the livestream will see what's going on, and say "Oh, you need a (whatever)? Invite me!" or "Hey, I know this fight, you need to get the tank to do *this* and you got it." He did, I did, and we blew the boss out of the water once we had the correct guy in place. "Oh, you need a tank! Lemme jump in world and invite me." One person tuned into my livestream, watched for a minute, and said I was livestreaming at the time, and I was trying to talk through the problem on air to myself to get a solution with what we had. One night, at around 1 AM, I was in a party that was beating its head into a wall trying to defeat a major boss in an 8-player raid. I know, this comes as a shocker to people who read my stuff about kicking players, but let me tell you other stories as well. Why do I spend hours in the game? Why have I spent hours making a comic book piece based on a comic book MMO? Why do I spend 5-8 hours at a time livestreaming the game? Please, allow me to tell you. So with that in mind, I thought I'd tell you why I play, and pay for, the free to play game "DC Universe Online". There's more than a few MMO's that I've dropped after years of tolerating glaring problems and I don't even bother mentioning them outside of past experiences. There are many games that I played in the past that have been thrown unceremoniously into the trash can (Recycle bin, damn computer hippies) of my hard drive after 1-2 hours of play. The thing is, I write articles to complain because, frankly, I care enough to want to see these problems fixed.
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